tp is no longer different from / teleport now, and become an alias of / teleport. Now the specified destination is relative to executor of the command, instead of the target's current position.Ä«ehavior is reverted back to 16w20a and previous versions. The y-coordinate range of /tp is increased to â4096 to 4096. tp no longer teleports the player to a y-coordinate outside the range -512 to 512. To rotate the nearest player 10 degrees to the right without changing their position: tp ~ ~ ~ ~10 ~Ĭan now be used to teleport to any coordinates rather than just another player.To teleport all players to yourself: tp To teleport yourself to x=100 and z=100, but three blocks above your current position: tp 100 ~3 100.Although most commands can only affect chunks that have already been generated, /tp can send entities into chunks that have yet to be. The primary difference between this command and the /teleport command is that /tp uses coordinates relative to the teleported targets, while /teleport uses coordinates relative to the command's execution. V0. Teleports entities (players, mobs, items, etc.). V0.7 teleport to homes set homes delete homes. V0.6 create a permissions interface managed by external permissions datapack. V0.5 teleport to spawn set spawn delete spawn. To teleport yourself to Alice: tp Alice V0.4 favorite players list for simplifying tp requests when lots of players are online.On success, teleports the targets to the specified destination. Fails individually for each entity referenced by that is not in the same dimension as the, if specified. Result įails if the arguments are not specified correctly, if fails to resolve to one or more entities (named players must be online), or if fails to resolve to a single entity (a named player must be online). You can teleport with a item into a nther portal or end portal then it checks if you have the item if so then you telepoet to the location in the end or nether. Tilde notation can be used to specify a rotation relative to the target's previous rotation. For the vertical rotation ( pitch), -90.0 for straight up to 90.0 for straight down. Permits entity other than players.įor the horizontal rotation ( yaw), -180.0 for due north, -90.0 for due east, 0.0 for due south, 90.0 for due west, to 179.9 for just west of due north, before wrapping back around to -180.0. Must be a player name, a target selector, or a UUID. Specifies the entity to teleport the target(s) to. teleport can be used to teleport relative to executor of the command. May use tilde and caret notation to specify a position relative to the target's current position â an exception to tilde notation's usual rule of being relative to the executor of the command. and must fall within the range -30,000,000 to 30,000,000 (exclusive, without the commas), and must be within the range -4096 to 4096, inclusive. Specifies the coordinates to teleport the target(s) to. You can use /tp and /teleport interchangeably since they refer to the. Specifies the entity(s) to be teleported. The basic teleport command takes the form of /tp .
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